Students aged 7 to 11+ get a head start on simple robotics with this concept. They build models, attach sensors and motors that are plugged into a computer, and configure behaviors using a simple programming tool. The activity pack is divided into four themes: Amazing Mechanisms, Wild Animals, Play Soccer and Adventure Stories. It covers topics within science, technology, mathematics and language.
Students aged 8 to 16+ learn to design, program and control fully-functional models. They use software to plan, test and modify sequences of instructions for a variety of life-like robotic behaviors and they learn to collect and analyze data from sensors, using data logging functionalities embedded in the software. Activity packs are developed by Carnegie Mellon University’s Robotics Academy and provide a series of real-life activities, covering topics within science, technology, engineering and mathematics.